Konami has tried to change things up again with Castlevania Puzzle: Encore of the Night, a re-telling of its classic PlayStation title Castlevania: Symphony of the Night. Encore of the Night directly draws the best elements from each of the best Castlevania games that have come before it, building a deep but understandable puzzle adventure and setting it in a dank, 16th century Romanian castle. Whenever you enter a new room you may have an encounter with one of the ghoulies of the night. You can buy or sell items and equipment with the money you earn from defeating enemies. It is entirely too easy to accidentally rotate or slam a pair of gems in place. Castlevania Puzzle: Encore of the Night is a beautiful game.
This is not a turn-based fight. In fact, the only real flaw in Castlevania Puzzle: Encore of the Night is the lack of a quicksave option as opposed to needing to find a Safe Room. Where Castlevania Puzzle: Encore of the Night changes is in both pacing and how to achieve victory. Little is known about the actual gameplay at this time, but some screenshots have surfaced that appear to showcase a Columns or Puyo Pop style gameplay. The right side is your rival, and it's good to be able to at least glance over there every once in a while. Each area has a vast number of rooms to explore.
It's important, beloved, and it expands the app store's remit to include fan-favorite console titles as well as those arcade classics such as Metal Slug, Galaga, and, Final Fight. Even Death himself has a say in your fate. And then you have to find the right balance of using them while puzzling over the jewels. Castlevania Puzzle is an offshoot of the highly regarded Castlevania: Symphony of the Night game that began life on the Playstation but has since been ported to multiple platforms. However, dropping a used item into the field as a gem and then being forced to match it to get its benefits seems a little mean.
My only real complaint about the game is that the controls during battle can be overly sensitive. There are a ton of items to collect, and others still to earn. The castle layout is the same as the original — that is to say, enormous! If the playfield gets filled and another attack is on the way by means of blocks being sent to your opponent , then the game determines how many rows of blocks must be destroyed in order to accommodate the coming assault. You can also create shaped strings of jewels. The naming convention for Castlevania games has become an unintentional running gag. This keeps the battle moving, but without the ability to really study your rival's moves, Castlevania Puzzle is not much of a strategy game. This means that huge comebacks are possible — from either side.
How could the strengths of these two great games — Castlevania's haunting atmosphere and Puzzle Quest's match-three battle system — slammed together produce anything but an iPhone spectacular? More obtuse than Bejeweled, you drop pairs of gems into your playfield and line up more than just lines of three. In the original Symphony of the Night, you would need to find special portal rooms. Ever since Rondo of Blood each gamenamehas beena combination of beauty and evil; Portrait of Ruin, Aria of Sorrow and Harmony of Dissonance are the foremost examples. With countless items and weapons to collect, a number of spells to learn, plenty of enemies and gigantic bosses to fight, and a compelling story and character progression system to tie it all together and keep you playing, Castlevania Puzzle: Encore of the Night will keep you busy for a long time. As Alucard, you must explore a labyrinthine castle room-by-room, closing in on Dracula's lair. The story is told through short cut scenes that are skippable if you want. Konami has tried to change things up again with Castlevania Puzzle: Encore of the Night, a re-telling of its classic PlayStation title Castlevania: Symphony of the Night.
I have lost battles because of unintended moves. Much to my surprise, not only did I enjoy the title a great deal, but I became helplessly hooked on leveling up my character, discovering new items and spells, and exploring the immense castle in the game. The core gameplay is distinctly akin to Puzzle Fighter; blocks will fall into your play area, and matching 3 of the same color will clear them from your board. Konami has just released the following gameplay trailer that should give potential players a clearer indication of how the gameplay will unfold. This is made less tedious by the inclusion of teleportation rooms spread throughout. Some of the sprites have been re-drawn with a higher-resolution look to them, while others remain pixilated.
You also need to equip Alucard with gear such as weapons and armor, many of which have special powers beyond just increasing attack or defensive strength. Leveling up results in skill point that can be applied to health, luck, attack strength, and more. Be sure to set a Gamezebo game alert to be notified the second Castlevania Puzzle: Encore of the Night hits the App Store! The match-three gameplay here is pretty simple, with colored gems falling from above. Back in May when , many gamers myself included were disappointed to find that it was actually a gem matching game with a Castlevania theme. Making this backtracking easier is a brand new way of teleporting around the castle. To navigate the map, rather than jumping and slashing like an action game, each room of the castle is its own spot on a larger map that you tap to proceed. Leveling up your character is great fun as you can choose to hone in on specific areas like strength or a particular magic type, or just slowly enhance them all in a balanced fashion.
Players will once again take up the mantle of Alucard, son of Dracula, as he explores the Transylvanian home of his father. I mentioned earlier that the Puzzle Fighter action might be a little much for somebody just looking for a fun puzzler to burn a few minutes with here and there. Konami Digital Entertainment Description Castlevania Puzzle: Encore of the Night Take control of Alucard, son of Dracula, and experience Castlevania in a whole new way on Windows Phone 7 with Castlevania Puzzle: Encore of the Night! You can also allot points to different spell systems like Fire, Ice or Holy. And the center of the screen is the battle info. When first announced, the cocktail of Castlevania: Symphony of the Night and Puzzle Quest was too much to resist. Most importantly, however, is that despite the gem battling aspect of the game it feels entirely like a robust Castlevania game through and through, and should really appeal to fans of the series.